Unity3d Android Plugin
Android Ultimate Plugin Version
Android mobile scripting Using Java or Kotlin source files as plug-ins Unity supports plug-ins A set of code created outside of Unity that creates functionality in Unity. You can use plug-ins developed for Android to call Java and C code created outside of Unity from your C# scripts A piece of code that allows you to create your own Components, trigger game events, modify Component properties over time and respond to user input in any way you like. More info See in Glossary.This allows you to access features like OS calls and third-party code libraries that.
an Android Plugin for Unity3d that will help you access features on Android devices with in unity3d.
This plugin will speeds up your work and saves a lot of time compare on creating your own plugin which requires learning, researching, coding and testing on how to make things work.
List of Features:
1. Local Notification
2. Screen Shot and Share Image
3. Share Text
4. Blue tooth communication
5. GPS
6. Speech To Text
7. Text To Speech
8. Immersive Full Screen Mode
9. Voice audio recorder with modify pitch
10. Google App indexing
11. Get Android package id at Runtime
12. Get Android version at Runtime
13. Get Battery Life Percentage
14. Get Time
15. Flash light
16. Normal vibration
17. Vibration with pattern
18. Native loading UI
19. Native Rate my App Popup
20. Native Alert Popup
21. Native Toast Message
22. Set One Time Alarm
23. Set Repeating Alarm
24. Set Alarm with Interval
25. Camera - Take Picture using camera and then share
26. Image Picker - get image from device and then share
27. Get Existing Texture from unity3d and then share
28. Download Image from web and then share
29. Get Android ID
30. Get Telephony Device ID
31. Get Telephony Sim Serial Number
32. Get Android Advertising ID
33. Generate Unique ID
34. Get Wifi IP
35. Get Wifi SSID
36. Get Wifi BSSID
37. Get Wifi Rssi
38. Get Wifi Speed in MBS
39. Get Wifi Signal Strength
40. Check if Wifi Connected
41. Check if Mobile Connected
42. Check if Wifi Connection is Fast
43. Check if Mobile Connection is Fast
44. Text To Speech Set Locale ex. US,UK,Japanese (20 selections)
45. Text To Speech Set Pitch
46. Text To Speech Set Speech Rate
47. Text To Speech added Events OnStartSpeech,OnDoneSpeech and OnError
48. Get Account Name
49. Get Account Email
50. Get Account Phone Number
51. Get Contact Name
52. Get Contact Phone
53. Create Folder on Pictures or DCIM Directory
54. Get Picture Directory Path
55. Get DCIM Directory Path
and more features to be added in the future
Note: Does not extend UnityPlayerActivity
This is a Super Value Deal, Grab a copy now
lots of features in Affordable price
this plugin is also available on unity3d asset store here's the link
https://www.assetstore.unity3d.com/en/#!/content/38872
Tip: you can compare this plugin price to other same plugin to see the big difference.
Demo APK:
For more Information:
For Tutorials:
For Frequently Asked Questions:
Status | Released |
Category | Tool |
Author | Gigadrillgames |
Made with | Unity |
Tags | android, extension, integration, plugin, script, scripting, tools, Unity, unity3d, unity3dplugin |
I wrote an Android plugin. Since I have to ask for GPS permissions I exported the AndroidManifest.xml file from exporting the project as and Android project. I then fixed the naming issues so that it will run (the package name and activity name needs to match Unity's internal naming).
Now the problem is that the app icon is blank when the app is on my android device. I didn't change that part. It still says android:icon='@drawable/app_icon'
Unity3d Android Plugin Installer
I am assuming that something needs to change in relation to this for it to work when I am not building in the Android SDK. I just have the manifest file in my plugins/android folder.
Unity3d Android Notification Plugin
Can someone help me please?